/* 
 * File:   engine_constants.h
 * Author: ferranferri
 *
 * Created on June 4, 2013, 4:01 PM
 */

#ifndef _Z3D_ENGINE_CONSTANTS_H_
#define	_Z3D_ENGINE_CONSTANTS_H_

#include <string>
#include <GL/glfw.h>
#include <GL/glew.h>
#include <GL/gl.h>

const std::string Z3D_APPENDER("Z3D_ENGINE");


#endif	/* _Z3D_ENGINE_CONSTANTS_H_ */

